Use Mask Buffer
Use Mask Buffer
This option allows a mask buffer to be applied simply to the contents of
a source image to select particular regions of the source image. The mask
buffer will generally be of a binary nature, such as that created by [;CM
Produce contour mask buffer]. The masking operation proceeds in a manner
similar to performing a logical AND between the source buffer and the mask
buffer (or the logical inverse of the mask buffer), the result being
returned to the source buffer.
The masking operation may also be accessed through the <f8> function key
from most menus.
Apply mask to which buffer ?
This entry specifies the buffer to be masked. The selected buffer will be
made the current output buffer. Extended memory buffers are vectored
through buffer 0. The masked image will be returned to this buffer.
Mask this buffer using what buffer as a mask ?
This entry specifies the buffer containing the mask to be used. The
contents of the mask buffer will be treated as a binary image: pixels with
an intensity less than 255 will be taken as a logical FALSE, while pixels
with an intensity of 255 will be taken as logical TRUE. The contents of
the mask buffer are not affected by the masking operation.
Positive mask, Negative mask or Quit ?
This choice specifies the polarity of the mask to be used. Choosing a
positive mask (<P>) performs the logical operation
source <-- source AND mask.
The negative mask (<N>) performs
source <-- source AND NOT(mask).
Specifying <Q> suppresses the masking operation.
Parent menu
Main Menu
DigImage User Documentation
Stuart Dalziel,
last page update: 19 February 1996