Load window from .BMP file

Load window from .BMP file

This option loads 1, 4 or 8 bit Windows bit map files into a specified window within a frame buffer. The bit map is automatically scaled to completely fill the window. The output LUT is automatically changed to that associated with the bitmap.

Load .BMP to which buffer ?

This entry specifies the buffer into which the Windows 3.x .BMP image is to be loaded and rescaled.

Name of Windows BMP file to load (.BMP default extension) ?

The file specified at this prompt will be loaded into the buffer requested. If no extension is given, DigImage will supply a .BMP automatically. If a blank extension is required, terminate the file name with a dot.

Load bit map to Window or whole Screen ?

The bit map may be loaded into either the whole buffer (<S>), or into a subwindow within the buffer (<W>). The image will be scaled automatically so that it fits within the specified region. Note that the aspect ratio of the frame grabber buffer is different from that of the computer monitor under Windows. The default window maximises the size of the image while maintaining the aspect ratio. If a Window is selected, then the normal method and considerations for specifying a window are relevant. Help with window specification is available through the H help option in the windows submenu.

Errors, Warnings and Messages

Message:
Rescaling bit map to window...


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DigImage User Documentation


Stuart Dalziel, last page update: 19 February 1996